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Mundane Shields
    
ArmourACBulkMv
Full Plate1Fairly6
Field Plate2Fairly6
Plate3Bulky6
Bronze Plate4Bulky6
Banded4Bulky9
Splint4Bulky6
Chain5Fairly9
Chain, Elfin5Non12
Scale6Fairly6
Ring7Fairly9
Studded7Fairly12
Leather8Non12
Padded8Fairly9
Shield Only9Non12
None10Non12
All Armour: All Melee Weapons: All Ranged Weapons: Ammunition:
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Currency conversions: 1cp (0.005gp), 1sp (0.05gp), 1ep (0.5gp), 1pp (5gp). i.e. 200cp = 20sp = 2ep = 1gp = 1/5pp
Swords and BowsDmg S-MDmg L
Bastard Sword2d42d8
Broad Sword2d4d6
Khopesh Sword2d4d6
Long Swordd8d12
Scimitard8d8
Short Swordd6d8
Two-Handed Swordd103d6
Comp. Long Bowd6d6
Comp. Short Bowd6d6
Hand Crossbowd3d2
Heavy Crossbowd4d6
Light Crossbowd4d4
Long Bowd6d6
Short Bowd6d6
[Weapon Properties Chart]
Name Weight Value(gp) Worn Magic Category Description
Buckler 3 5 Shield n Shield Shield, Buckler is a form of small shield that protects the user against but one opponent (of the user’s choice) during any melee round in which the shield is employed. It is small and easily carried, and may be strapped to the arm, making it able to be used by cross-bowmen and slingers. A small demi-human such as a halfling or a gnome would be fully protected by the buckler, and it is treated as a small shield in those cases.
Large Shield 10 15 Shield n Shield A large shield is counted against up to three attacks per melee round. The inclusion of a shield raises armor class (AC) by a factor of 1 (5%), but that assumes attack from the front where the character can interpose it between himself and a blow. Attacks from the right flank and rear always negate the advantage of the shield.
Shield 5 10 Shield n Shield A normal-sized shield can effectively be counted against two attacks per melee round. The inclusion of a shield raises armor class (AC) by a factor of 1 (5%), but that assumes attack from the front where the character can interpose it between himself and a blow. Attacks from the right flank and rear always negate the advantage of the shield.
Small Shield 3 10 Shield n Shield A small shield can be counted against only one attack per melee round. The inclusion of a shield raises armor class (AC) by a factor of 1 (5%), but that assumes attack from the front where the character can interpose it between himself and a blow. Attacks from the right flank and rear always negate the advantage of the shield.
Small Wood Shield 3 1 Shield n Shield A small shield can be counted against only one attack per melee round. The inclusion of a shield raises armor class (AC) by a factor of 1 (5%), but that assumes attack from the front where the character can interpose it between himself and a blow. Attacks from the right flank and rear always negate the advantage of the shield.
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